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Merch

Merch Math: What You Actually Make Per Shirt

A $35 shirt is not $35 in your pocket. Here's how to work out real merch profit per item — after cost, the venue's cut, and the inventory you forgot you were carrying.

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The MANAGR Team

October 10, 2026

Merch is one of the few income lines an artist fully owns, which is exactly why it gets treated carelessly. A table full of $35 shirts looks like a great night, but the number that matters is what's left after you pay for the shirt, the printer, the venue, and the stock that never sold. Work that out and merch goes from a vibe to a real P&L.

Start with the true cost per item

Your cost of goods (COG) is the blank plus printing plus any fulfillment — not just what the vendor invoiced, but divided across the units you actually ordered. A $12 all-in cost on a $35 shirt leaves $23 of gross margin before anyone else takes a cut.

A $35 shirt is really about $16 once cost and the hall's cut come out.

The venue's cut is real money

Most venues take a merch commission — commonly 10–25% of gross, sometimes waived if you sell it yourself, sometimes not negotiable at all. On that same $35 shirt, a 20% hall cut is $7 off the top. Your $23 margin just became $16. Advance this number; don't discover it at settlement.

Then there's the stock that didn't move

Unsold inventory is money sitting in a tub. If you printed 100 shirts and sold 60, the 40 left over aren't a loss yet — but they're cash you've spent that hasn't come back, and they're a storage and schlep problem on the next run. Real merch profitability tracks received minus sold, not just the night's sales.

Price by size, order by size

Sizes don't sell evenly, and the ones you run out of are the ones you under-ordered. Tracking on-hand by size tells you what to reprint and stops you from carrying ten XS nobody wants while mediums sell out on night two.

The number worth knowing: net per head

Divide net merch profit by the number of people in the room and you get merch per head — the single best measure of how well your audience converts to buyers. A few dollars per head across a tour is real money; watching it climb when you change designs or table placement is how you get better at it.

Merch isn't free money, but it's close — if you actually know the margin. Cost it properly, advance the venue cut, track what's left in the tubs, and the table stops being a guess.

MANAGR tracks merch cost of goods, the venue's commission, and on-hand inventory by size — so net profit and net-per-head roll straight into the show and tour P&L.

T

The MANAGR Team

Playbooks, templates and hard-won lessons from the team building MANAGR — the operating system for artist managers.